A Mind Forever Voyaging, Part 1: Steve Meretzky’s Interiors
Steve Meretzky earned the right to write A Mind Forever Voyaging. That, anyway, is one way to look at it, and one with which I believe many staffers at Infocom tacitly agreed. After his first game, Planetfall, his next two games had been works created to specifications with cheerful equanimity and breathtaking efficiency and not … Continue reading A Mind Forever Voyaging, Part 1: Steve Meretzky’s Interiors
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