The View from the Trenches (or, Some Deadly Sins of CRPG Design)
From the beginning of this project, I’ve worked to remove the nostalgia factor from my writing about old games, to evaluate each game strictly on its own merits and demerits. I like to think that this approach has made my blog a uniquely enlightening window into gaming history. Still, one thing my years as a … Continue reading The View from the Trenches (or, Some Deadly Sins of CRPG Design)
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