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Category Archives: Antiquarian Productions

The Pyramids of Giza (A Wonders of the World Book)

While I normally try not to mix the digital and analog sides of my writing too much, I do just have to announce that an e-book version of my just-completed series on the Pyramids of Giza over at The Analog Antiquarian is now available at Amazon. It’s had much more copy-editing and polishing applied compared to what first went up on the web, and I’m tremendously proud of the end result. By all means, check it out if you’re at all interested in the subject matter. Although the immediate feedback I received as I was first writing the chapters online made the book that much better, the finished product is definitely a more natural fit to this medium than a blog-style presentation.

If you do buy a copy, or you got a free copy as an Analog Antiquarian patron, or if you have just been following the ongoing series on the web, I’d hugely appreciate it if you could write a quick (and honest) review at either the American Amazon site or your local version of same (the book should be available worldwide). Reviews are the currency at Amazon which can make or break a book like this one.

Thanks so much!

 

Patreon

Patreon

It’s hard for me to believe that it’s now been about three-and-a-half years since I started this blog. Over that time it’s come a long way. After beginning with no real direction, I found my forte within the first six months or so, and the blog evolved into the grand history you all know and (hopefully) love. Along the way I like to believe I’ve become a better writer, and I know I’ve become a much better and more thorough researcher, with many more sources at my disposal. I must admit that some of those early articles are a bit painful for me to read now (I really need to do something about that someday). But best of all, I’ve found you folks, a core group of loyal readers who seem to grow by just a little bit every month. It hasn’t been a meteoric rise, but it has been a steady one and a fun one. You’re the best readers anywhere, you know, almost unfailingly polite and witty and perceptive and helpful, and I appreciate each and every one of you enormously. Every writer wants, more than anything else, to know some people out there are reading. Thanks for that!

So, having buttered you up, let’s move on to the real subject of today’s post. After some months of dithering over the question, I’ve decided it’s time to take the next step in my blogging career. As you can probably imagine based on the length and depth of the articles I post, the writing and research for the blog  absorbs many hours of my time per week. If I can start to bring in a little bit more, and on a more consistent basis, I’ll be able to devote more time to my work here, which will translate directly into more and better articles for you to enjoy. Imagine if you will a sliding scale of hours devoted to computer-gaming history that terminates in my being able to make it my full-time job. I’m afraid I’m a long way from there, may indeed never reach it, but every little bit of income the blog does manage to generate shifts that scale just slightly in a positive direction, resulting in more articles published, more games and other topics covered, and more depth to that coverage.

I’ve therefore decided to add Patreon to the existing PayPal donation system. As many of you probably already know, Patreon is a way for readers like you to support the work of creators like me through something like the old patronage model that used to fund art and literature back in the day. It has the advantage for me that it represents a steady income stream I can count on on a per-article basis, whereas one-off donations tend to move through cycles of feast and famine that are impossible to plan for. You need only go to my fresh new Patreon page to sign up. If you do so, you’ll be automatically billed for each substantial article that I write for the blog (i.e., articles like this one are not included). You can decide how much that amount will be. I’m certainly not asking you to break the bank here; a dollar or two (or the equivalent in your local currency) is fine, although if any of you love the blog and are flush with cash I certainly wouldn’t balk at more. On the other hand, some of you may want to pay a bit less, maybe just a dollar or two per month. I unfortunately can’t offer monthly and per-article payments simultaneously, but there is a way around it: just set a per-article level of $1 and also set a monthly limit of $1, $2, or whatever you like. This will have the same effect, with the added advantage that you don’t pay anything if I stop blogging for a month for some reason.

Patreon supporters will gain access to a special members area of my Patreon page, where we can interact a bit more informally and where you can have a bit more of a say on certain things that happen around here. I’ll give sneak previews from time to time of upcoming articles, ask for your input on games and topics worthy of coverage, and if there’s interest host occasional meet-ups via Google Hangouts or the like.

The PayPal donation button to the right will not be going away, so if you do still prefer to make a single lump-sum donation by all means feel free. And whether you can contribute financially or not, I could also use your help in one other way. As just about everyone must realize by now, I’m terrible at self-promotion, and worse at social media. So, anything you could do to help me get the word out to potential supporters would be hugely appreciated.

And that’s that, except to say, as Bartles and Jaymes did back in the year of which I’m writing these days, “Thank you for your support.” Next up in the on-deck circle: a certain spacefaring epic.

 

Underway in the USA

As you may have noticed, things have been quiet around here for a short time now. To respond to a few queries I’ve received (it’s so nice to know you care): yes, the blog will continue. However, it will be a few more weeks before that happens I’m afraid. My wife and I are taking my German in-laws on a road trip around the Southwest of the United States. (I’m writing this from our first stop after our starting point of Dallas, New Orleans.) We’ll be back home in Norway on the first of May, but it wil likely be a week or ten days after that before I can get caught up on other work and back to the blog. But bear with me please, because then we’ll be getting to Ultima III and the birth of Origin Systems, the continuing adventures of the text adventure in Britain, and at least one topic that may surprise you.

For now I’ll be wandering around my home country translating a lot of German and marveling at how unbelievably cheap everything is here. Catch you in a few weeks!

(Update: Thanks for all your good wishes. We had a great trip. I’m back home in Oslo again now. Give me a week or so to get things settled, and then we should be rolling again around here.)

 

Ring in the New (Blog Initiatives)

As most of you have probably already gathered, I tend to be pretty horrible at social networking and at self-promotion in general. But it’s a new year, and it seems to be a good moment to at least make a stab at embracing modernity. So, I’m rolling out a couple of new initiatives today that will hopefully help me as well as you.

First, you’ll notice that there’s now a little donation button on the sidebar to the right of this post. If you click it you’ll be taken to PayPal, where you can send me some money if you’d like. I frankly struggled a bit with myself before I made this move. I’ve always written here out of passion and a belief that the work I’m doing is really, genuinely important. Knowing that thousands of you are reading and enjoying what I write is a huge thrill in itself, one that almost feels like it ought to be enough. On the other hand, though, the time I spend researching and writing for the blog is time I can’t spend on other, paying projects. So, I just ask that you think about what you can afford and what you think this blog is worth, whether to you in personal enjoyment or — at the risk of sounding too grandiose — to posterity. Then maybe kick a little into the kitty, at whatever level and frequency seems appropriate to you. If you can’t afford to contribute right now, never fear; I’ll never restrict content to “subscribers” or anything of that sort. Nor will I bother to try to convince you that the blog’s survival depends on your donations; I love it too much, and will happily continue if I don’t get a cent. But if I should get a nice surprise from all you kind souls, that might just help me to justify spending more time on it — which means more frequent new posts for you to read.

Second, I’ve finally taken the big plunge and joined the Twittering classes. My virgin id there is DigiAntiquarian. I’ve had some of you recently asking me for a tweet when new posts go up here. At least as of now, that’s the main purpose for the account. If the WordPress plug-in I installed works correctly, this post should be the first to be broadcast. Fingers crossed!

With that administrative stuff taken care of, we’ll next week be turning away from the hardware manufacturers and back to the important games of 1983, starting with the arrival of a new publisher that’s still with us to this day. In the meantime, do check out the reborn SPAG Magazine, now edited by Dannii Willis, if you’re at all interested in modern interactive fiction. I was the editor for several years in an earlier life, and it makes me very happy to see my old baby return in such capable hands.

(Update 24 hours later: Thanks so much for the generosity many of you have already shown! And thanks also for your suggestions about better leveraging social media. I’ll have a think about what seems doable without cluttering up the site too badly.

In other news, I’ve made a change in plans which means that we won’t get back to games just quite yet. I’ve one more detour into computer-science history yet to take, and I now realize this is the best time for it. But I think it’s one hell of an interesting detour; hopefully you will too.)

 

The Future Was Here: The Commodore Amiga

As has been something of an open secret for quite a while now, I wrote a book. It’s called The Future Was Here: The Commodore Amiga, it’s published by the MIT Press, and now it’s shipping at last.

As the name would imply, my book is a history of the Amiga, a computing platform that pioneered much of the digital world of today. Indeed, my central thesis is that the Amiga represents the world’s first true multimedia personal computer. Much of the book is devoted to working out the implications of that claim.

One thing I wanted to do with the book, as with this blog, was to not neglect the technology in writing technological history. To understand what allowed the Amiga to, say, pioneer the field of desktop video (something that has become so ubiquitous in this era of YouTube that, like “desktop publishing,” the term has ceased to be a useful signifier), one has to understand a bit about its design, even about how the Amiga got its picture to the screen and how this differed from other contemporary computers. So, and while I don’t neglect culture and sociology, I do delve quite deeply into the inner workings of the machine. At the same time, I keep the jargon to a minimum and, when I do indulge, make it a point to explain it carefully beforehand. I thoroughly believe that any patient and interested reader is capable of understanding this stuff if the author just shows a little bit of care, and that’s the assumption that guided me throughout the writing. In other words: no computer science degrees are required. I’m going to go out on a limb here and say that I think many of you who enjoy this blog will also enjoy the book — even if only one chapter deals directly with games. (Hey, at least it’s one of the longest ones…)

Again as I do on this blog, I wanted to encourage active reading, to encourage you to go out and explore some of this technology and art for yourselves. With that in mind, I’ve created a website for the book that hosts a fair amount of content. The book itself can of course be purchased from many fine bookstores, online or brick and mortar.

Oh, and sorry things have been a little quiet with the blog lately. I should have some more stuff for you within a day or three.

 

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